An early sketch of a level concept. I realized after making this that there wasn’t really any sort of impactful theme beyond this initial idea and realized that I’d much rather work toward making something that focused on sexual identity and trauma. The rest of the assets on this page reflect that shift in direction.
A couple character/animation tests for a horror game prototype. I wanted to make a game centered around trauma and sexual frustration/identity.
Environment prototype. My design goal here was to make something that really captured the anguish and pain of guilt centered around sexual orientation.
Animation tests for a boob monster.
An early sketch of a level concept. I realized after making this that there wasn’t really any sort of impactful theme beyond this initial idea and realized that I’d much rather work toward making something that focused on sexual identity and trauma. The rest of the assets on this page reflect that shift in direction.
A couple character/animation tests for a horror game prototype. I wanted to make a game centered around trauma and sexual frustration/identity.
Environment prototype. My design goal here was to make something that really captured the anguish and pain of guilt centered around sexual orientation.
Animation tests for a boob monster.